Nathan Adams
							
						 
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						9147ad4b56
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							Removed tag Version 1.0.1.5
						
						
						
						
						
						
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						2012-05-16 22:13:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						cee06d7fb3
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							Adding region section for changelog
						
						
						
						
						
						
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						2012-05-16 22:11:34 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						410f5c3b63
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							Added tag Version 1.0.1.5 for changeset cbfc9f26b2d0
						
						
						
						
						
						
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						2012-05-16 22:05:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						bdd89e2028
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							Removing suo file
						
						
						
						
						
						
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						2012-05-16 22:04:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						6016693851
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							+ * - Adding an extension to determine what side the objects collided on
						
						
						
						
						
						
						
						+ * - Correcting misspelling of Extensions in String and Texture2D 
						
						
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						2012-05-16 22:04:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						2786930250
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							Updating changelog
						
						
						
						
						
						
						
						Attempting to add center tracking of body 
						
						
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						2012-05-15 23:10:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						b698503c75
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							Removing old debugging code
						
						
						
						
						
						
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						2012-05-15 22:03:44 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						d5d0f4a9cf
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							Getting rid of legacy folder
						
						
						
						
						
						
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						2012-05-15 21:37:46 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						33d46b0cd7
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							+ * - Fixing path placement in Farseer
						
						
						
						
						
						
						
						* Fixing rectangle placement in Farseer
+ * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible 
						
						
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						2012-05-13 22:20:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						f57659e2e1
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							Modfying draw method in AxiosGameScreen to draw Gleed2D textures
						
						
						
						
						
						
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						2012-05-12 22:02:23 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						d14f65d779
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							Adding support to load a Gleed2D level from a stream
						
						
						
						
						
						
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						2012-05-12 18:49:22 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						e74c663c02
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							Adding GetStream(FileMode) to get the stream of a file
						
						
						
						
						
						
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						2012-05-12 18:36:46 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						f152fc2978
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							It is Gleed2D not Glee2D
						
						
						
						
						
						
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						2012-05-12 17:54:30 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						70f01f3b8e
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							Correcting naming issue with Gleed2D (again)
						
						
						
						
						
						
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						2012-05-12 17:53:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						911072f1b3
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							Correcting naming issue with Gleed2D
						
						
						
						
						
						
						
						--HG--
rename : axios/Engine/Glee2D/CircleItem.cs => axios/Engine/Gleed2D/CircleItem.cs
rename : axios/Engine/Glee2D/CustomProperty.cs => axios/Engine/Gleed2D/CustomProperty.cs
rename : axios/Engine/Glee2D/Item.cs => axios/Engine/Gleed2D/Item.cs
rename : axios/Engine/Glee2D/Layer.cs => axios/Engine/Gleed2D/Layer.cs
rename : axios/Engine/Glee2D/Level.cs => axios/Engine/Gleed2D/Level.cs
rename : axios/Engine/Glee2D/PathItem.cs => axios/Engine/Gleed2D/PathItem.cs
rename : axios/Engine/Glee2D/RectangleItem.cs => axios/Engine/Gleed2D/RectangleItem.cs
rename : axios/Engine/Glee2D/TextureItem.cs => axios/Engine/Gleed2D/TextureItem.cs 
						
						
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						2012-05-12 17:52:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						b43a0fad34
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							Adding a cache for loading in textures
						
						
						
						
						
						
						
						Splitting the code for Gleed2D into seperate files 
						
						
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						2012-05-12 17:45:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						44cb32048d
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							Adding license for Glee2D
						
						
						
						
						
						
						
						Adding support for Glee2D 
						
						
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						2012-05-07 22:20:22 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						e2624fe638
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							Adding support for Glee2D
						
						
						
						
						
						
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						2012-05-07 18:23:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						a5f3a40912
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							Updating changelog
						
						
						
						
						
						
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						2012-05-05 23:19:21 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						e86a1f887c
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							Removing uneeded Game Screen check
						
						
						
						
						
						
						
						Adding SplitFlat that takes in offsets 
						
						
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						2012-05-05 23:18:31 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						eceddb52af
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							* 1.0.1.5 - 5/5/2012
						
						
						
						
						
						
						
						* - Adding SplitFlat extension for Texture2D 
						
						
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						2012-05-05 19:34:37 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						d68b7d5ad3
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							Merge with axios-newgsm
						
						
						
						
						
						
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						2012-04-28 22:04:40 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						b567634d9f
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							Commiting before merge
						
						
						
						
						
						
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						2012-04-28 22:01:04 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						de79e014ad
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							Final commits for new GSM.
						
						
						
						
						
						
						
						--HG--
branch : axios-newgsm
extra : close : 1 
						
						
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						2012-04-28 22:00:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						bf3950b0c5
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							Initial tests are looking good, cursor seems to be the only thing that doesn't work.
						
						
						
						
						
						
						
						Tested with Axios Tennis and the new menu looks pretty slick.
--HG--
branch : axios-newgsm 
						
						
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						2012-04-17 23:34:46 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						7cc7e9130c
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							Updating more code
						
						
						
						
						
						
						
						--HG--
branch : axios-newgsm 
						
						
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						2012-04-17 22:21:33 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						494a128094
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							Adding code for mouse handling
						
						
						
						
						
						
						
						--HG--
branch : axios-newgsm 
						
						
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						2012-04-17 22:07:51 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						2277056e6b
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							More progress in updating the GSM
						
						
						
						
						
						
						
						--HG--
branch : axios-newgsm 
						
						
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						2012-04-15 19:17:34 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						a93df07c6e
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							Adding supporting files
						
						
						
						
						
						
						
						--HG--
branch : axios-newgsm 
						
						
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						2012-04-12 22:20:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						7b3442661e
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							Adding a check to only tick a timer if the window is active
						
						
						
						
						
						
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						2012-04-12 22:19:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						4057123b6e
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							Branching starting code for the new GSM
						
						
						
						
						
						
						
						--HG--
branch : axios-newgsm 
						
						
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						2012-04-12 22:09:49 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						40b67fb6e8
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							Committing licenses
						
						
						
						
						
						
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						2012-04-08 18:36:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						6e86581e13
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							- Adding a check in the AxiosTimer update to only tick if the game is active
						
						
						
						
						
						
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						2012-04-08 14:40:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						b3183d6f04
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							Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly
						
						
						
						
						
						
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						2012-04-07 13:15:15 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						7d3c8a9f39
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							+ * - Adding properties in DrawableAxiosGameObject to turn on/off the following:
						
						
						
						
						
						
						
						+ *   - AdjustUnits
+ *   - RelativeToCamera
+ * - Cleaning and sorting using statements 
						
						
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						2012-03-24 18:06:51 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						2cbd7a4910
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							* 1.0.1.1 - 3/22/2012
						
						
						
						
						
						
						
						+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes 
						
						
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						2012-03-23 23:56:23 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						a47ec71bc2
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							Fixing issue with UI objects and collision with mouse pointer
						
						
						
						
						
						
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						2012-03-23 23:54:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						1d8e6f1493
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							Adding support for intersecting a floating point rectangle
						
						
						
						
						
						
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						2012-03-23 23:21:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						f4b91c0fc3
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							Adding support for a rectangle class that uses floats instead of ints
						
						
						
						
						
						
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						2012-03-23 22:19:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						c11e02d10e
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							- Fixing bug with last screen not exiting if it is a background screen
						
						
						
						
						
						
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						2012-03-21 00:12:11 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						0c2172e2b2
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							Taking out hard coded debug statements
						
						
						
						
						
						
						
						Adding field to allow/disallow automated mouse joints 
						
						
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						2012-03-20 21:44:43 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						4755ff6b87
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							Adding checks for if objects get deleted too fast
						
						
						
						
						
						
						
						Fixing post-build event to create combined directory 
						
						
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						2012-03-19 20:33:25 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								nathan@daedalus
							
						 
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						5bdc5db408
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							Adding initial files
						
						
						
						
						
						
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						2012-03-19 18:57:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 |