It is Gleed2D not Glee2D

This commit is contained in:
Nathan Adams 2012-05-12 17:54:30 -05:00
parent 70f01f3b8e
commit f152fc2978
8 changed files with 8 additions and 8 deletions

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@ -10,7 +10,7 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
public partial class CircleItem : Item
{

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@ -12,7 +12,7 @@ using Microsoft.Xna.Framework;
using System.Xml;
using System.Xml.Serialization;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
///////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////

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@ -9,7 +9,7 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using FarseerPhysics.Dynamics;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
[XmlInclude(typeof(TextureItem))]
[XmlInclude(typeof(RectangleItem))]

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@ -7,7 +7,7 @@ using System.Xml.Serialization;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
public partial class Layer
{

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@ -13,7 +13,7 @@ using FarseerPhysics.Common;
using FarseerPhysics.SamplesFramework;
using FarseerPhysics.Factories;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
public partial class Level
{

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@ -10,7 +10,7 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
public partial class PathItem : Item
{

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@ -10,7 +10,7 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
public partial class RectangleItem : Item
{

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@ -13,7 +13,7 @@ using FarseerPhysics.Common;
using FarseerPhysics.SamplesFramework;
using FarseerPhysics.Factories;
namespace Axios.Engine.Glee2D
namespace Axios.Engine.Gleed2D
{
public partial class TextureItem : Item
{