+ * - Adding an extension to determine what side the objects collided on
+ * - Correcting misspelling of Extensions in String and Texture2D
This commit is contained in:
parent
2786930250
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6016693851
@ -45,7 +45,7 @@
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<Class Name="Axios.Engine.AxiosGameScreen">
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<Position X="3.75" Y="0.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AARoEQCHAAACAggBACAAAgAICAAAAAAAIAAAAIIQAAQ=</HashCode>
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<HashCode>AARoAQCHAgBCAghBACAAAgAICAAAAAABIAAAAIAQAAA=</HashCode>
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<FileName>Engine\AxiosGameScreen.cs</FileName>
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</TypeIdentifier>
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</Class>
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@ -56,17 +56,17 @@
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<FileName>Engine\AxiosTimer.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="Axios.Engine.Extenions.AxiosExtensions_String">
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<Class Name="Axios.Engine.Extensions.AxiosExtensions_String">
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<Position X="14.5" Y="4.5" Width="2" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAA=</HashCode>
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<FileName>Engine\Extensions\String.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="Axios.Engine.Extenions.AxiosExtensions_Texture2D">
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<Class Name="Axios.Engine.Extensions.AxiosExtensions_Texture2D">
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<Position X="14.5" Y="5.75" Width="2.25" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAQAAAAA=</HashCode>
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<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAQAgAAA=</HashCode>
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<FileName>Engine\Extensions\Texture2D.cs</FileName>
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</TypeIdentifier>
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</Class>
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@ -95,7 +95,7 @@
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<Class Name="Axios.Engine.File.AxiosFile">
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<Position X="11" Y="7" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAgABAAQBAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<HashCode>AAAAAAAAAgABAAQBAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Engine\File\AxiosFile.cs</FileName>
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</TypeIdentifier>
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<Lollipop Position="0.2" />
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@ -103,7 +103,7 @@
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<Class Name="Axios.Engine.File.AxiosIsolatedFile">
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<Position X="12.75" Y="7" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Engine\File\AxiosIsolatedFile.cs</FileName>
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</TypeIdentifier>
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<Lollipop Position="0.2" />
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@ -111,7 +111,7 @@
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<Class Name="Axios.Engine.File.AxiosRegularFile">
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<Position X="9" Y="8.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Engine\File\AxiosRegularFile.cs</FileName>
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</TypeIdentifier>
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<Lollipop Position="0.2" />
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@ -119,7 +119,7 @@
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<Class Name="Axios.Engine.File.AxiosTitleFile">
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<Position X="11" Y="9.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Engine\File\AxiosTitleFile.cs</FileName>
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</TypeIdentifier>
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<Lollipop Position="0.2" />
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@ -169,7 +169,7 @@
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<Interface Name="Axios.Engine.Interfaces.IAxiosFile">
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<Position X="14.5" Y="7" Width="2.25" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Engine\Interfaces\IAxiosFile.cs</FileName>
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</TypeIdentifier>
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</Interface>
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@ -166,6 +166,7 @@
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<Compile Include="Engine\Data\AxiosDataTable.cs" />
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<Compile Include="Engine\DrawableAxiosGameObject.cs" />
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<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
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<Compile Include="Engine\Extensions\Contact.cs" />
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<Compile Include="Engine\Extensions\String.cs" />
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<Compile Include="Engine\Extensions\Texture2D.cs" />
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<Compile Include="Engine\File\AxiosFile.cs" />
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@ -209,6 +209,7 @@
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<Compile Include="Engine\Data\DataEvents.cs" />
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<Compile Include="Engine\DrawableAxiosGameObject.cs" />
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<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
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<Compile Include="Engine\Extensions\Contact.cs" />
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<Compile Include="Engine\Extensions\String.cs" />
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<Compile Include="Engine\Extensions\Texture2D.cs" />
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<Compile Include="Engine\File\AxiosFile.cs" />
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@ -159,6 +159,7 @@
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<Compile Include="Engine\Data\DataEvents.cs" />
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<Compile Include="Engine\DrawableAxiosGameObject.cs" />
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<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
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<Compile Include="Engine\Extensions\Contact.cs" />
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<Compile Include="Engine\Extensions\String.cs" />
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<Compile Include="Engine\Extensions\Texture2D.cs" />
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<Compile Include="Engine\File\AxiosFile.cs" />
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@ -79,6 +79,8 @@
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* - Fixing path placement in Farseer
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* - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
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* - Removing old debugging code
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* - Adding an extension to determine what side the objects collided on
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* - Correcting misspelling of Extensions in String and Texture2D
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*
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*/
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@ -1,5 +1,5 @@
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namespace Axios.Engine.Extenions
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namespace Axios.Engine.Extensions
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{
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public static class AxiosExtensions_String
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{
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@ -3,7 +3,7 @@ using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Axios.Engine.Extenions
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namespace Axios.Engine.Extensions
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{
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public enum TextureUnionLocation {
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Right,
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