Nathan Adams
|
1da538dc25
|
Updating README
--HG--
branch : xnacc-integration
|
2012-05-26 19:15:02 -05:00 |
|
Nathan Adams
|
20e58e8e01
|
Updating readme to update authors and License information
Adding XNACC license
--HG--
branch : xnacc-integration
|
2012-05-26 19:12:50 -05:00 |
|
Nathan Adams
|
56f2b95e72
|
Adding empty AxiosCommandConsole to not require #if WINDOWS/#endif precompiler
statments on WP7/Xbox 360
Adjusting code in AxiosGameScreen to accept it on WP7/Xbox 360 but just store it
--HG--
branch : xnacc-integration
|
2012-05-26 19:08:33 -05:00 |
|
Nathan Adams
|
11ab45d9ee
|
Adding code to keep track of the console in AxiosGameScreen
--HG--
branch : xnacc-integration
|
2012-05-26 18:57:16 -05:00 |
|
Nathan Adams
|
13857f324d
|
Adding AxiosCommandConsole for easy intergration with AxiosGameScreens
Adding the ability to get the InputState object from the ScreenManager
--HG--
branch : xnacc-integration
|
2012-05-26 18:50:49 -05:00 |
|
Nathan Adams
|
e9e97dae39
|
Updating support for XNACC
Note: It is only for Windows currently
--HG--
branch : xnacc-integration
|
2012-05-26 18:36:11 -05:00 |
|
Nathan Adams
|
1c897e7530
|
Starting the integration for XNACC
--HG--
branch : xnacc-integration
|
2012-05-26 18:26:46 -05:00 |
|
Nathan Adams
|
5de23be1fe
|
+ * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream
|
2012-05-21 21:53:14 -05:00 |
|
Nathan Adams
|
e75e8fdca1
|
Fixing bug with determing what direction it is collding.
|
2012-05-19 23:39:20 -05:00 |
|
Nathan Adams
|
859a6c3c9d
|
- Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
|
2012-05-19 16:19:06 -05:00 |
|
Nathan Adams
|
2ffb70d9fc
|
Changing location of GetTexture to extensions
|
2012-05-18 21:35:58 -05:00 |
|
Nathan Adams
|
fa897881c3
|
Adding missing virtual method
|
2012-05-18 21:32:22 -05:00 |
|
Nathan Adams
|
5bc9f4e3d7
|
Merging
|
2012-05-18 21:31:03 -05:00 |
|
Nathan Adams
|
b3f25ebf7c
|
Adding log items
Adding comments
|
2012-05-18 21:29:00 -05:00 |
|
Nathan Adams
|
3c0c5a4ded
|
Adding support for ability to
override functionality of automated Gleed2D level loading
by adding functions to AxiosGameScreen to override
--HG--
branch : customgleed2dhandling
|
2012-05-18 21:15:51 -05:00 |
|
Nathan Adams
|
c0d3f3b939
|
Taking out an assert in Farseer
|
2012-05-18 00:26:32 -05:00 |
|
Nathan Adams
|
b8786c2aaf
|
Adding Contact extension
|
2012-05-17 20:39:54 -05:00 |
|
Bret Deasy
|
f2272b0555
|
Adding Cut extension method to Texture2D.cs
Will create a subTexture of Width & Height from top-left
|
2012-05-17 00:46:46 -05:00 |
|
Nathan Adams
|
184247003b
|
Added tag Version 1.0.1.5 for changeset e46b0565817a
|
2012-05-16 22:13:43 -05:00 |
|
Nathan Adams
|
ee96efe943
|
Updating version number
|
2012-05-16 22:13:33 -05:00 |
|
Nathan Adams
|
9147ad4b56
|
Removed tag Version 1.0.1.5
|
2012-05-16 22:13:21 -05:00 |
|
Nathan Adams
|
cee06d7fb3
|
Adding region section for changelog
|
2012-05-16 22:11:34 -05:00 |
|
Nathan Adams
|
410f5c3b63
|
Added tag Version 1.0.1.5 for changeset cbfc9f26b2d0
|
2012-05-16 22:05:58 -05:00 |
|
Nathan Adams
|
bdd89e2028
|
Removing suo file
|
2012-05-16 22:04:59 -05:00 |
|
Nathan Adams
|
6016693851
|
+ * - Adding an extension to determine what side the objects collided on
+ * - Correcting misspelling of Extensions in String and Texture2D
|
2012-05-16 22:04:03 -05:00 |
|
Nathan Adams
|
2786930250
|
Updating changelog
Attempting to add center tracking of body
|
2012-05-15 23:10:39 -05:00 |
|
Nathan Adams
|
b698503c75
|
Removing old debugging code
|
2012-05-15 22:03:44 -05:00 |
|
Nathan Adams
|
d5d0f4a9cf
|
Getting rid of legacy folder
|
2012-05-15 21:37:46 -05:00 |
|
Nathan Adams
|
33d46b0cd7
|
+ * - Fixing path placement in Farseer
* Fixing rectangle placement in Farseer
+ * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
|
2012-05-13 22:20:50 -05:00 |
|
Nathan Adams
|
f57659e2e1
|
Modfying draw method in AxiosGameScreen to draw Gleed2D textures
|
2012-05-12 22:02:23 -05:00 |
|
Nathan Adams
|
d14f65d779
|
Adding support to load a Gleed2D level from a stream
|
2012-05-12 18:49:22 -05:00 |
|
Nathan Adams
|
e74c663c02
|
Adding GetStream(FileMode) to get the stream of a file
|
2012-05-12 18:36:46 -05:00 |
|
Nathan Adams
|
f152fc2978
|
It is Gleed2D not Glee2D
|
2012-05-12 17:54:30 -05:00 |
|
Nathan Adams
|
70f01f3b8e
|
Correcting naming issue with Gleed2D (again)
|
2012-05-12 17:53:20 -05:00 |
|
Nathan Adams
|
911072f1b3
|
Correcting naming issue with Gleed2D
--HG--
rename : axios/Engine/Glee2D/CircleItem.cs => axios/Engine/Gleed2D/CircleItem.cs
rename : axios/Engine/Glee2D/CustomProperty.cs => axios/Engine/Gleed2D/CustomProperty.cs
rename : axios/Engine/Glee2D/Item.cs => axios/Engine/Gleed2D/Item.cs
rename : axios/Engine/Glee2D/Layer.cs => axios/Engine/Gleed2D/Layer.cs
rename : axios/Engine/Glee2D/Level.cs => axios/Engine/Gleed2D/Level.cs
rename : axios/Engine/Glee2D/PathItem.cs => axios/Engine/Gleed2D/PathItem.cs
rename : axios/Engine/Glee2D/RectangleItem.cs => axios/Engine/Gleed2D/RectangleItem.cs
rename : axios/Engine/Glee2D/TextureItem.cs => axios/Engine/Gleed2D/TextureItem.cs
|
2012-05-12 17:52:59 -05:00 |
|
Nathan Adams
|
b43a0fad34
|
Adding a cache for loading in textures
Splitting the code for Gleed2D into seperate files
|
2012-05-12 17:45:03 -05:00 |
|
Nathan Adams
|
44cb32048d
|
Adding license for Glee2D
Adding support for Glee2D
|
2012-05-07 22:20:22 -05:00 |
|
Nathan Adams
|
e2624fe638
|
Adding support for Glee2D
|
2012-05-07 18:23:03 -05:00 |
|
Nathan Adams
|
a5f3a40912
|
Updating changelog
|
2012-05-05 23:19:21 -05:00 |
|
Nathan Adams
|
e86a1f887c
|
Removing uneeded Game Screen check
Adding SplitFlat that takes in offsets
|
2012-05-05 23:18:31 -05:00 |
|
Nathan Adams
|
eceddb52af
|
* 1.0.1.5 - 5/5/2012
* - Adding SplitFlat extension for Texture2D
|
2012-05-05 19:34:37 -05:00 |
|
nathan@daedalus
|
d68b7d5ad3
|
Merge with axios-newgsm
|
2012-04-28 22:04:40 -05:00 |
|
nathan@daedalus
|
b567634d9f
|
Commiting before merge
|
2012-04-28 22:01:04 -05:00 |
|
nathan@daedalus
|
de79e014ad
|
Final commits for new GSM.
--HG--
branch : axios-newgsm
extra : close : 1
|
2012-04-28 22:00:15 -05:00 |
|
nathan@daedalus
|
bf3950b0c5
|
Initial tests are looking good, cursor seems to be the only thing that doesn't work.
Tested with Axios Tennis and the new menu looks pretty slick.
--HG--
branch : axios-newgsm
|
2012-04-17 23:34:46 -05:00 |
|
nathan@daedalus
|
7cc7e9130c
|
Updating more code
--HG--
branch : axios-newgsm
|
2012-04-17 22:21:33 -05:00 |
|
nathan@daedalus
|
494a128094
|
Adding code for mouse handling
--HG--
branch : axios-newgsm
|
2012-04-17 22:07:51 -05:00 |
|
nathan@daedalus
|
2277056e6b
|
More progress in updating the GSM
--HG--
branch : axios-newgsm
|
2012-04-15 19:17:34 -05:00 |
|
nathan@daedalus
|
a93df07c6e
|
Adding supporting files
--HG--
branch : axios-newgsm
|
2012-04-12 22:20:50 -05:00 |
|
nathan@daedalus
|
7b3442661e
|
Adding a check to only tick a timer if the window is active
|
2012-04-12 22:19:41 -05:00 |
|