Commit Graph

73 Commits

Author SHA1 Message Date
Nathan Adams
a5f3a40912 Updating changelog 2012-05-05 23:19:21 -05:00
Nathan Adams
e86a1f887c Removing uneeded Game Screen check
Adding SplitFlat that takes in offsets
2012-05-05 23:18:31 -05:00
Nathan Adams
eceddb52af * 1.0.1.5 - 5/5/2012
* - Adding SplitFlat extension for Texture2D
2012-05-05 19:34:37 -05:00
nathan@daedalus
d68b7d5ad3 Merge with axios-newgsm 2012-04-28 22:04:40 -05:00
nathan@daedalus
de79e014ad Final commits for new GSM.
--HG--
branch : axios-newgsm
extra : close : 1
2012-04-28 22:00:15 -05:00
nathan@daedalus
bf3950b0c5 Initial tests are looking good, cursor seems to be the only thing that doesn't work.
Tested with Axios Tennis and the new menu looks pretty slick.

--HG--
branch : axios-newgsm
2012-04-17 23:34:46 -05:00
nathan@daedalus
7cc7e9130c Updating more code
--HG--
branch : axios-newgsm
2012-04-17 22:21:33 -05:00
nathan@daedalus
494a128094 Adding code for mouse handling
--HG--
branch : axios-newgsm
2012-04-17 22:07:51 -05:00
nathan@daedalus
2277056e6b More progress in updating the GSM
--HG--
branch : axios-newgsm
2012-04-15 19:17:34 -05:00
nathan@daedalus
a93df07c6e Adding supporting files
--HG--
branch : axios-newgsm
2012-04-12 22:20:50 -05:00
nathan@daedalus
7b3442661e Adding a check to only tick a timer if the window is active 2012-04-12 22:19:41 -05:00
nathan@daedalus
4057123b6e Branching starting code for the new GSM
--HG--
branch : axios-newgsm
2012-04-12 22:09:49 -05:00
nathan@daedalus
6e86581e13 - Adding a check in the AxiosTimer update to only tick if the game is active 2012-04-08 14:40:58 -05:00
nathan@daedalus
b3183d6f04 Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly 2012-04-07 13:15:15 -05:00
nathan@daedalus
7d3c8a9f39 + * - Adding properties in DrawableAxiosGameObject to turn on/off the following:
+ *   - AdjustUnits
+ *   - RelativeToCamera
+ * - Cleaning and sorting using statements
2012-03-24 18:06:51 -05:00
nathan@daedalus
2cbd7a4910 * 1.0.1.1 - 3/22/2012
+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes
2012-03-23 23:56:23 -05:00
nathan@daedalus
a47ec71bc2 Fixing issue with UI objects and collision with mouse pointer 2012-03-23 23:54:58 -05:00
nathan@daedalus
1d8e6f1493 Adding support for intersecting a floating point rectangle 2012-03-23 23:21:26 -05:00
nathan@daedalus
f4b91c0fc3 Adding support for a rectangle class that uses floats instead of ints 2012-03-23 22:19:58 -05:00
nathan@daedalus
c11e02d10e - Fixing bug with last screen not exiting if it is a background screen 2012-03-21 00:12:11 -05:00
nathan@daedalus
0c2172e2b2 Taking out hard coded debug statements
Adding field to allow/disallow automated mouse joints
2012-03-20 21:44:43 -05:00
nathan@daedalus
4755ff6b87 Adding checks for if objects get deleted too fast
Fixing post-build event to create combined directory
2012-03-19 20:33:25 -05:00
nathan@daedalus
5bdc5db408 Adding initial files 2012-03-19 18:57:59 -05:00