Commit Graph

11 Commits (6e86581e13b9784214237b7358bbd382be209d51)
 

Author SHA1 Message Date
nathan@daedalus 6e86581e13 - Adding a check in the AxiosTimer update to only tick if the game is active 2012-04-08 14:40:58 -05:00
nathan@daedalus b3183d6f04 Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly 2012-04-07 13:15:15 -05:00
nathan@daedalus 7d3c8a9f39 + * - Adding properties in DrawableAxiosGameObject to turn on/off the following:
+ *   - AdjustUnits
+ *   - RelativeToCamera
+ * - Cleaning and sorting using statements
2012-03-24 18:06:51 -05:00
nathan@daedalus 2cbd7a4910 * 1.0.1.1 - 3/22/2012
+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes
2012-03-23 23:56:23 -05:00
nathan@daedalus a47ec71bc2 Fixing issue with UI objects and collision with mouse pointer 2012-03-23 23:54:58 -05:00
nathan@daedalus 1d8e6f1493 Adding support for intersecting a floating point rectangle 2012-03-23 23:21:26 -05:00
nathan@daedalus f4b91c0fc3 Adding support for a rectangle class that uses floats instead of ints 2012-03-23 22:19:58 -05:00
nathan@daedalus c11e02d10e - Fixing bug with last screen not exiting if it is a background screen 2012-03-21 00:12:11 -05:00
nathan@daedalus 0c2172e2b2 Taking out hard coded debug statements
Adding field to allow/disallow automated mouse joints
2012-03-20 21:44:43 -05:00
nathan@daedalus 4755ff6b87 Adding checks for if objects get deleted too fast
Fixing post-build event to create combined directory
2012-03-19 20:33:25 -05:00
nathan@daedalus 5bdc5db408 Adding initial files 2012-03-19 18:57:59 -05:00