Nathan Adams
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e2624fe638
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Adding support for Glee2D
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2012-05-07 18:23:03 -05:00 |
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Nathan Adams
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a5f3a40912
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Updating changelog
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2012-05-05 23:19:21 -05:00 |
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Nathan Adams
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eceddb52af
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* 1.0.1.5 - 5/5/2012
* - Adding SplitFlat extension for Texture2D
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2012-05-05 19:34:37 -05:00 |
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nathan@daedalus
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6e86581e13
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- Adding a check in the AxiosTimer update to only tick if the game is active
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2012-04-08 14:40:58 -05:00 |
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nathan@daedalus
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b3183d6f04
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Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly
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2012-04-07 13:15:15 -05:00 |
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nathan@daedalus
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7d3c8a9f39
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+ * - Adding properties in DrawableAxiosGameObject to turn on/off the following:
+ * - AdjustUnits
+ * - RelativeToCamera
+ * - Cleaning and sorting using statements
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2012-03-24 18:06:51 -05:00 |
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nathan@daedalus
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2cbd7a4910
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* 1.0.1.1 - 3/22/2012
+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes
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2012-03-23 23:56:23 -05:00 |
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nathan@daedalus
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f4b91c0fc3
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Adding support for a rectangle class that uses floats instead of ints
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2012-03-23 22:19:58 -05:00 |
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nathan@daedalus
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c11e02d10e
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- Fixing bug with last screen not exiting if it is a background screen
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2012-03-21 00:12:11 -05:00 |
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nathan@daedalus
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5bdc5db408
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Adding initial files
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2012-03-19 18:57:59 -05:00 |
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