Nathan Adams 
							
						 
					 
					
						
						
							
						
						67ab74899f 
					 
					
						
						
							
							Removing cache from Gleed2D as ContentManager automatically does this  
						
						 
						
						... 
						
						
						
						Adding cache
Adding XOR Shift random class 
						
						
					 
					
						2014-12-30 22:07:05 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						dfea1994f0 
					 
					
						
						
							
							* 1.0.1.9 - 5/20/2013  
						
						 
						
						... 
						
						
						
						* - Adding mono support
 *
 * 1.0.1.10 - 11/29/2014
 * - Adding prompt factory class to generate a Final Fantasy type text prompt
 * - Updating Gleed2D support to work with latest version of Gleed2D 
						
						
					 
					
						2014-11-29 17:16:46 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						0fb31c3b0f 
					 
					
						
						
							
							* - Starting work on AxiosCSV  
						
						 
						
						... 
						
						
						
						* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
* - Passing Layer to Items in Glee2D library
* - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen 
						
						
					 
					
						2012-07-20 22:11:10 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						5de23be1fe 
					 
					
						
						
							
							+ * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream  
						
						 
						
						... 
						
						
						
						+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream 
						
						
					 
					
						2012-05-21 21:53:14 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						859a6c3c9d 
					 
					
						
						
							
							- Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library  
						
						 
						
						
						
						
					 
					
						2012-05-19 16:19:06 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						3c0c5a4ded 
					 
					
						
						
							
							Adding support for ability to  
						
						 
						
						... 
						
						
						
						override functionality of automated Gleed2D level loading
        by adding functions to AxiosGameScreen to override
--HG--
branch : customgleed2dhandling 
						
						
					 
					
						2012-05-18 21:15:51 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						33d46b0cd7 
					 
					
						
						
							
							+ * - Fixing path placement in Farseer  
						
						 
						
						... 
						
						
						
						* Fixing rectangle placement in Farseer
+ * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible 
						
						
					 
					
						2012-05-13 22:20:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						f57659e2e1 
					 
					
						
						
							
							Modfying draw method in AxiosGameScreen to draw Gleed2D textures  
						
						 
						
						
						
						
					 
					
						2012-05-12 22:02:23 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						d14f65d779 
					 
					
						
						
							
							Adding support to load a Gleed2D level from a stream  
						
						 
						
						
						
						
					 
					
						2012-05-12 18:49:22 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						f152fc2978 
					 
					
						
						
							
							It is Gleed2D not Glee2D  
						
						 
						
						
						
						
					 
					
						2012-05-12 17:54:30 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Adams 
							
						 
					 
					
						
						
							
						
						911072f1b3 
					 
					
						
						
							
							Correcting naming issue with Gleed2D  
						
						 
						
						... 
						
						
						
						--HG--
rename : axios/Engine/Glee2D/CircleItem.cs => axios/Engine/Gleed2D/CircleItem.cs
rename : axios/Engine/Glee2D/CustomProperty.cs => axios/Engine/Gleed2D/CustomProperty.cs
rename : axios/Engine/Glee2D/Item.cs => axios/Engine/Gleed2D/Item.cs
rename : axios/Engine/Glee2D/Layer.cs => axios/Engine/Gleed2D/Layer.cs
rename : axios/Engine/Glee2D/Level.cs => axios/Engine/Gleed2D/Level.cs
rename : axios/Engine/Glee2D/PathItem.cs => axios/Engine/Gleed2D/PathItem.cs
rename : axios/Engine/Glee2D/RectangleItem.cs => axios/Engine/Gleed2D/RectangleItem.cs
rename : axios/Engine/Glee2D/TextureItem.cs => axios/Engine/Gleed2D/TextureItem.cs 
						
						
					 
					
						2012-05-12 17:52:59 -05:00