axiosengine/axios/Engine/Gleed2D
Nathan Adams 5de23be1fe + * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream
2012-05-21 21:53:14 -05:00
..
Camera.cs Modfying draw method in AxiosGameScreen to draw Gleed2D textures 2012-05-12 22:02:23 -05:00
CircleItem.cs Adding support for ability to 2012-05-18 21:15:51 -05:00
CustomProperty.cs It is Gleed2D not Glee2D 2012-05-12 17:54:30 -05:00
Item.cs Adding support for ability to 2012-05-18 21:15:51 -05:00
Layer.cs It is Gleed2D not Glee2D 2012-05-12 17:54:30 -05:00
Level.cs + * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream 2012-05-21 21:53:14 -05:00
PathItem.cs Adding support for ability to 2012-05-18 21:15:51 -05:00
RectangleItem.cs - Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library 2012-05-19 16:19:06 -05:00
TextureItem.cs Adding support for ability to 2012-05-18 21:15:51 -05:00