axiosengine/axios/Engine/Gleed2D
Nathan Adams 0fb31c3b0f * - Starting work on AxiosCSV
* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
* - Passing Layer to Items in Glee2D library
* - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
2012-07-20 22:11:10 -05:00
..
Camera.cs Modfying draw method in AxiosGameScreen to draw Gleed2D textures 2012-05-12 22:02:23 -05:00
CircleItem.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
CustomProperty.cs It is Gleed2D not Glee2D 2012-05-12 17:54:30 -05:00
Item.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
Layer.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
Level.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
PathItem.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
RectangleItem.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
TextureItem.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00