axiosengine/axios
Nathan Adams 0fb31c3b0f * - Starting work on AxiosCSV
* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
* - Passing Layer to Items in Glee2D library
* - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
2012-07-20 22:11:10 -05:00
..
Collision Adding initial files 2012-03-19 18:57:59 -05:00
Common Adding initial files 2012-03-19 18:57:59 -05:00
Controllers Adding initial files 2012-03-19 18:57:59 -05:00
DrawingSystem Adding initial files 2012-03-19 18:57:59 -05:00
Dynamics Removing unneeded comments 2012-06-02 17:14:16 -05:00
Engine * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
Factories Adding initial files 2012-03-19 18:57:59 -05:00
Properties Updating version number 2012-05-16 22:13:33 -05:00
ScreenSystem + * - Adding rotation to DrawableAxiosGameObject 2012-06-03 15:39:11 -05:00
XNACC Adding tcc command to AxiosCommandConsole to toggle the ability to control 2012-06-03 16:58:30 -05:00
Axios_settings.cs * - Starting work on AxiosCSV 2012-07-20 22:11:10 -05:00
Axios_Windows.csproj + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via 2012-06-16 17:30:09 -05:00
Axios_Windows.csproj.user Updating support for XNACC 2012-05-26 18:36:11 -05:00
Axios_WP7.csproj + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via 2012-06-16 17:30:09 -05:00
Axios_WP7.csproj.user Adding initial files 2012-03-19 18:57:59 -05:00
Axios_Xbox_360.csproj + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via 2012-06-16 17:30:09 -05:00
AxiosEngine.cd + * - Adding an extension to determine what side the objects collided on 2012-05-16 22:04:03 -05:00
DebugView.cs Adding initial files 2012-03-19 18:57:59 -05:00
DebugViewXNA.cs Adding initial files 2012-03-19 18:57:59 -05:00
PrimitiveBatch.cs Adding initial files 2012-03-19 18:57:59 -05:00
Settings.cs Adding initial files 2012-03-19 18:57:59 -05:00