+ * - Adding a behavior in AxiosGameScreen where the camera will be controllable via
+ * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can + * be overwritten in each screen + * - Adding output to tcc console command to signal if it was disabled/enabled + * - Adding DegreeToRadian/RadianToDegree double extensions
This commit is contained in:
parent
c06ea52478
commit
575f1523a2
@ -169,6 +169,7 @@
|
||||
<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
|
||||
<Compile Include="Engine\Extensions\Bitmap.cs" />
|
||||
<Compile Include="Engine\Extensions\Contact.cs" />
|
||||
<Compile Include="Engine\Extensions\Double.cs" />
|
||||
<Compile Include="Engine\Extensions\InputState.cs" />
|
||||
<Compile Include="Engine\Extensions\String.cs" />
|
||||
<Compile Include="Engine\Extensions\Texture2D.cs" />
|
||||
|
@ -213,6 +213,7 @@
|
||||
<Compile Include="Engine\Extensions\Bitmap.cs" />
|
||||
<Compile Include="Engine\Extensions\Contact.cs" />
|
||||
<Compile Include="Engine\Extensions\InputState.cs" />
|
||||
<Compile Include="Engine\Extensions\Double.cs" />
|
||||
<Compile Include="Engine\Extensions\String.cs" />
|
||||
<Compile Include="Engine\Extensions\Texture2D.cs" />
|
||||
<Compile Include="Engine\File\AxiosFile.cs" />
|
||||
|
@ -162,6 +162,7 @@
|
||||
<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
|
||||
<Compile Include="Engine\Extensions\Bitmap.cs" />
|
||||
<Compile Include="Engine\Extensions\Contact.cs" />
|
||||
<Compile Include="Engine\Extensions\Double.cs" />
|
||||
<Compile Include="Engine\Extensions\InputState.cs" />
|
||||
<Compile Include="Engine\Extensions\String.cs" />
|
||||
<Compile Include="Engine\Extensions\Texture2D.cs" />
|
||||
|
@ -100,6 +100,11 @@
|
||||
* - Adding rotation to DrawableAxiosGameObject
|
||||
* - Adding InputState extensions to test for input agaisnt Player One
|
||||
* - Adding the ability to disable commands in XNACC from AxiosCommandConsole
|
||||
* - Adding a behavior in AxiosGameScreen where the camera will be controllable via
|
||||
* arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
|
||||
* be overwritten in each screen
|
||||
* - Adding output to tcc console command to signal if it was disabled/enabled
|
||||
* - Adding DegreeToRadian/RadianToDegree double extensions
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
@ -57,6 +57,7 @@ namespace Axios.Engine
|
||||
|
||||
public void ToggleCamera()
|
||||
{
|
||||
AddOutputToLog("Camera user control was: " + ((GameScreen.EnableCameraControl) ? "Disabled" : "Enabled"));
|
||||
GameScreen.EnableCameraControl = !GameScreen.EnableCameraControl;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user