diff --git a/axios/Axios_WP7.csproj b/axios/Axios_WP7.csproj index eab21c4..3004a0b 100644 --- a/axios/Axios_WP7.csproj +++ b/axios/Axios_WP7.csproj @@ -169,6 +169,7 @@ + diff --git a/axios/Axios_Windows.csproj b/axios/Axios_Windows.csproj index 3220790..f07f89f 100644 --- a/axios/Axios_Windows.csproj +++ b/axios/Axios_Windows.csproj @@ -213,6 +213,7 @@ + diff --git a/axios/Axios_Xbox_360.csproj b/axios/Axios_Xbox_360.csproj index 13b1156..d3fd9da 100644 --- a/axios/Axios_Xbox_360.csproj +++ b/axios/Axios_Xbox_360.csproj @@ -162,6 +162,7 @@ + diff --git a/axios/Axios_settings.cs b/axios/Axios_settings.cs index 8f7bc17..d4865e6 100644 --- a/axios/Axios_settings.cs +++ b/axios/Axios_settings.cs @@ -100,6 +100,11 @@ * - Adding rotation to DrawableAxiosGameObject * - Adding InputState extensions to test for input agaisnt Player One * - Adding the ability to disable commands in XNACC from AxiosCommandConsole + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via + * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can + * be overwritten in each screen + * - Adding output to tcc console command to signal if it was disabled/enabled + * - Adding DegreeToRadian/RadianToDegree double extensions * * */ diff --git a/axios/Engine/AxiosCommandConsole.cs b/axios/Engine/AxiosCommandConsole.cs index 03e3319..1b3a689 100644 --- a/axios/Engine/AxiosCommandConsole.cs +++ b/axios/Engine/AxiosCommandConsole.cs @@ -57,6 +57,7 @@ namespace Axios.Engine public void ToggleCamera() { + AddOutputToLog("Camera user control was: " + ((GameScreen.EnableCameraControl) ? "Disabled" : "Enabled")); GameScreen.EnableCameraControl = !GameScreen.EnableCameraControl; }