diff --git a/axios/Axios_WP7.csproj b/axios/Axios_WP7.csproj
index eab21c4..3004a0b 100644
--- a/axios/Axios_WP7.csproj
+++ b/axios/Axios_WP7.csproj
@@ -169,6 +169,7 @@
+
diff --git a/axios/Axios_Windows.csproj b/axios/Axios_Windows.csproj
index 3220790..f07f89f 100644
--- a/axios/Axios_Windows.csproj
+++ b/axios/Axios_Windows.csproj
@@ -213,6 +213,7 @@
+
diff --git a/axios/Axios_Xbox_360.csproj b/axios/Axios_Xbox_360.csproj
index 13b1156..d3fd9da 100644
--- a/axios/Axios_Xbox_360.csproj
+++ b/axios/Axios_Xbox_360.csproj
@@ -162,6 +162,7 @@
+
diff --git a/axios/Axios_settings.cs b/axios/Axios_settings.cs
index 8f7bc17..d4865e6 100644
--- a/axios/Axios_settings.cs
+++ b/axios/Axios_settings.cs
@@ -100,6 +100,11 @@
* - Adding rotation to DrawableAxiosGameObject
* - Adding InputState extensions to test for input agaisnt Player One
* - Adding the ability to disable commands in XNACC from AxiosCommandConsole
+ * - Adding a behavior in AxiosGameScreen where the camera will be controllable via
+ * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
+ * be overwritten in each screen
+ * - Adding output to tcc console command to signal if it was disabled/enabled
+ * - Adding DegreeToRadian/RadianToDegree double extensions
*
*
*/
diff --git a/axios/Engine/AxiosCommandConsole.cs b/axios/Engine/AxiosCommandConsole.cs
index 03e3319..1b3a689 100644
--- a/axios/Engine/AxiosCommandConsole.cs
+++ b/axios/Engine/AxiosCommandConsole.cs
@@ -57,6 +57,7 @@ namespace Axios.Engine
public void ToggleCamera()
{
+ AddOutputToLog("Camera user control was: " + ((GameScreen.EnableCameraControl) ? "Disabled" : "Enabled"));
GameScreen.EnableCameraControl = !GameScreen.EnableCameraControl;
}