axiosengine/axios
Nathan Adams 56f2b95e72 Adding empty AxiosCommandConsole to not require #if WINDOWS/#endif precompiler
statments on WP7/Xbox 360
Adjusting code in AxiosGameScreen to accept it on WP7/Xbox 360 but just store it

--HG--
branch : xnacc-integration
2012-05-26 19:08:33 -05:00
..
Collision Adding initial files 2012-03-19 18:57:59 -05:00
Common Adding initial files 2012-03-19 18:57:59 -05:00
Controllers Adding initial files 2012-03-19 18:57:59 -05:00
DrawingSystem Adding initial files 2012-03-19 18:57:59 -05:00
Dynamics Taking out an assert in Farseer 2012-05-18 00:26:32 -05:00
Engine Adding empty AxiosCommandConsole to not require #if WINDOWS/#endif precompiler 2012-05-26 19:08:33 -05:00
Factories Adding initial files 2012-03-19 18:57:59 -05:00
Properties Updating version number 2012-05-16 22:13:33 -05:00
ScreenSystem Adding AxiosCommandConsole for easy intergration with AxiosGameScreens 2012-05-26 18:50:49 -05:00
XNACC Updating support for XNACC 2012-05-26 18:36:11 -05:00
AxiosEngine.cd + * - Adding an extension to determine what side the objects collided on 2012-05-16 22:04:03 -05:00
Axios_WP7.csproj Adding AxiosCommandConsole for easy intergration with AxiosGameScreens 2012-05-26 18:50:49 -05:00
Axios_WP7.csproj.user Adding initial files 2012-03-19 18:57:59 -05:00
Axios_Windows.csproj Adding AxiosCommandConsole for easy intergration with AxiosGameScreens 2012-05-26 18:50:49 -05:00
Axios_Windows.csproj.user Updating support for XNACC 2012-05-26 18:36:11 -05:00
Axios_Xbox_360.csproj Adding AxiosCommandConsole for easy intergration with AxiosGameScreens 2012-05-26 18:50:49 -05:00
Axios_settings.cs Updating support for XNACC 2012-05-26 18:36:11 -05:00
DebugView.cs Adding initial files 2012-03-19 18:57:59 -05:00
DebugViewXNA.cs Adding initial files 2012-03-19 18:57:59 -05:00
PrimitiveBatch.cs Adding initial files 2012-03-19 18:57:59 -05:00
Settings.cs Adding initial files 2012-03-19 18:57:59 -05:00