Nathan Adams
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4ba6fd89ee
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+ * - Adding rotation to DrawableAxiosGameObject
+ * - Adding InputState extensions to test for input agaisnt Player One
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2012-06-03 15:39:11 -05:00 |
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Nathan Adams
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e31ccc4ed4
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+ * - Adding IsNullOrWhiteSpace extension for support for Xbox 360
+ * - Upon some testing - developers will need to use #if WINDOWS/#endif tags to make sure they can't use XNACC in WP7/Xbox360
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2012-05-28 17:01:03 -05:00 |
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Nathan Adams
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e75e8fdca1
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Fixing bug with determing what direction it is collding.
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2012-05-19 23:39:20 -05:00 |
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Nathan Adams
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2ffb70d9fc
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Changing location of GetTexture to extensions
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2012-05-18 21:35:58 -05:00 |
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Nathan Adams
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b8786c2aaf
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Adding Contact extension
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2012-05-17 20:39:54 -05:00 |
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Bret Deasy
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f2272b0555
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Adding Cut extension method to Texture2D.cs
Will create a subTexture of Width & Height from top-left
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2012-05-17 00:46:46 -05:00 |
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Nathan Adams
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6016693851
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+ * - Adding an extension to determine what side the objects collided on
+ * - Correcting misspelling of Extensions in String and Texture2D
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2012-05-16 22:04:03 -05:00 |
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Nathan Adams
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e86a1f887c
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Removing uneeded Game Screen check
Adding SplitFlat that takes in offsets
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2012-05-05 23:18:31 -05:00 |
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Nathan Adams
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eceddb52af
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* 1.0.1.5 - 5/5/2012
* - Adding SplitFlat extension for Texture2D
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2012-05-05 19:34:37 -05:00 |
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nathan@daedalus
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7d3c8a9f39
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+ * - Adding properties in DrawableAxiosGameObject to turn on/off the following:
+ * - AdjustUnits
+ * - RelativeToCamera
+ * - Cleaning and sorting using statements
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2012-03-24 18:06:51 -05:00 |
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nathan@daedalus
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5bdc5db408
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Adding initial files
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2012-03-19 18:57:59 -05:00 |
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