Nathan Adams
							
						 
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						5de23be1fe
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							+ * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
						
						
						
						
						
						
						
						+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream 
						
						
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						2012-05-21 21:53:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						859a6c3c9d
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							- Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
						
						
						
						
						
						
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						2012-05-19 16:19:06 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						3c0c5a4ded
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							Adding support for ability to
						
						
						
						
						
						
						
						override functionality of automated Gleed2D level loading
        by adding functions to AxiosGameScreen to override
--HG--
branch : customgleed2dhandling
						
						
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						2012-05-18 21:15:51 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						33d46b0cd7
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							+ * - Fixing path placement in Farseer
						
						
						
						
						
						
						
						* Fixing rectangle placement in Farseer
+ * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible 
						
						
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						2012-05-13 22:20:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						f57659e2e1
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							Modfying draw method in AxiosGameScreen to draw Gleed2D textures
						
						
						
						
						
						
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						2012-05-12 22:02:23 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						d14f65d779
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							Adding support to load a Gleed2D level from a stream
						
						
						
						
						
						
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						2012-05-12 18:49:22 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						f152fc2978
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							It is Gleed2D not Glee2D
						
						
						
						
						
						
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						2012-05-12 17:54:30 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nathan Adams
							
						 
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						911072f1b3
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							Correcting naming issue with Gleed2D
						
						
						
						
						
						
						
						--HG--
rename : axios/Engine/Glee2D/CircleItem.cs => axios/Engine/Gleed2D/CircleItem.cs
rename : axios/Engine/Glee2D/CustomProperty.cs => axios/Engine/Gleed2D/CustomProperty.cs
rename : axios/Engine/Glee2D/Item.cs => axios/Engine/Gleed2D/Item.cs
rename : axios/Engine/Glee2D/Layer.cs => axios/Engine/Gleed2D/Layer.cs
rename : axios/Engine/Glee2D/Level.cs => axios/Engine/Gleed2D/Level.cs
rename : axios/Engine/Glee2D/PathItem.cs => axios/Engine/Gleed2D/PathItem.cs
rename : axios/Engine/Glee2D/RectangleItem.cs => axios/Engine/Gleed2D/RectangleItem.cs
rename : axios/Engine/Glee2D/TextureItem.cs => axios/Engine/Gleed2D/TextureItem.cs 
						
						
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						2012-05-12 17:52:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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