Updating changelog
Attempting to add center tracking of body
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@ -78,6 +78,7 @@
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* - Modfying draw method in AxiosGameScreen to draw Gleed2D textures
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* - Modfying draw method in AxiosGameScreen to draw Gleed2D textures
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* - Fixing path placement in Farseer
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* - Fixing path placement in Farseer
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* - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
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* - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
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* - Removing old debugging code
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*
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*
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*/
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*/
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@ -30,6 +30,24 @@ namespace FarseerPhysics.SamplesFramework
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private Body _trackingBody;
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private Body _trackingBody;
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private Vector2 _translateCenter;
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private Vector2 _translateCenter;
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private Matrix _view;
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private Matrix _view;
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/*private Vector2 _viewCenter;
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public Vector2 ViewCenter
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{
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get { return ConvertUnits.ToSimUnits(_viewCenter); }
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set
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{
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_translateCenter = ConvertUnits.ToDisplayUnits(value);
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Resize();
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}
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}
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private void Resize()
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{
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_batchView = Matrix.CreateTranslation(new Vector3(-ViewCenter.X, -ViewCenter.Y, 0)) * Matrix.CreateScale(Zoom);
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}*/
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/// <summary>
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/// <summary>
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/// The constructor for the Camera2D class.
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/// The constructor for the Camera2D class.
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