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axiosengine/axios/Engine/Gleed2D
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Nathan Adams 5de23be1fe + * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream
2012-05-21 21:53:14 -05:00
..
Camera.cs
Modfying draw method in AxiosGameScreen to draw Gleed2D textures
2012-05-12 22:02:23 -05:00
CircleItem.cs
Adding support for ability to
2012-05-18 21:15:51 -05:00
CustomProperty.cs
It is Gleed2D not Glee2D
2012-05-12 17:54:30 -05:00
Item.cs
Adding support for ability to
2012-05-18 21:15:51 -05:00
Layer.cs
It is Gleed2D not Glee2D
2012-05-12 17:54:30 -05:00
Level.cs
+ * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
2012-05-21 21:53:14 -05:00
PathItem.cs
Adding support for ability to
2012-05-18 21:15:51 -05:00
RectangleItem.cs
- Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
2012-05-19 16:19:06 -05:00
TextureItem.cs
Adding support for ability to
2012-05-18 21:15:51 -05:00
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