Updating support for XNACC

Note: It is only for Windows currently

--HG--
branch : xnacc-integration
This commit is contained in:
Nathan Adams
2012-05-26 18:36:11 -05:00
parent 1c897e7530
commit e9e97dae39
5 changed files with 69 additions and 4 deletions

View File

@@ -11,7 +11,7 @@ using System.Threading;
using System.IO;
using System.ComponentModel;
using System.Reflection;
using JRTS.XNA.Console.BaseTypes;
using XNACC.BaseTypes;
using System.Diagnostics;
#endif
#endregion
@@ -71,7 +71,7 @@ using System.Diagnostics;
//NA: Seriously Microsoft?
#if WINDOWS
/// <summary>Namespace that contains code related to the XNACC (CommandConsole) component</summary>
namespace JRTS.XNA.Console
namespace XNACC.Console
{
/// <summary>Base functionality of the XNACC (CommandConsole) component</summary>
public class CommandConsoleBase : DrawableGameComponent

View File

@@ -6,7 +6,7 @@ using Microsoft.Xna.Framework.Input;
#if WINDOWS
/// <summary>Namespace that contains shared types related to the XNACC (CommandConsole) component</summary>
namespace JRTS.XNA.Console.BaseTypes
namespace XNACC.BaseTypes
{
#region IConsoleKeyboard
/// <summary>Basic keyboard/input functionality required by the CommandConsole(Base) class</summary>