Updating support for XNACC
Note: It is only for Windows currently --HG-- branch : xnacc-integration
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@@ -11,7 +11,7 @@ using System.Threading;
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using System.IO;
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using System.ComponentModel;
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using System.Reflection;
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using JRTS.XNA.Console.BaseTypes;
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using XNACC.BaseTypes;
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using System.Diagnostics;
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#endif
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#endregion
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@@ -71,7 +71,7 @@ using System.Diagnostics;
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//NA: Seriously Microsoft?
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#if WINDOWS
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/// <summary>Namespace that contains code related to the XNACC (CommandConsole) component</summary>
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namespace JRTS.XNA.Console
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namespace XNACC.Console
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{
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/// <summary>Base functionality of the XNACC (CommandConsole) component</summary>
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public class CommandConsoleBase : DrawableGameComponent
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@@ -6,7 +6,7 @@ using Microsoft.Xna.Framework.Input;
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#if WINDOWS
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/// <summary>Namespace that contains shared types related to the XNACC (CommandConsole) component</summary>
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namespace JRTS.XNA.Console.BaseTypes
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namespace XNACC.BaseTypes
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{
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#region IConsoleKeyboard
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/// <summary>Basic keyboard/input functionality required by the CommandConsole(Base) class</summary>
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