* - Adding Factory for Texture2D to create from a list (ie lay a list of texture2D row by row)
* - Adding AddScreen method to ScreenManager to make the PlayerIndex optional (default of PlayerIndex.One)
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		@@ -31,7 +31,7 @@ using System.Runtime.InteropServices;
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//      Build Number
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//      Revision
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//
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[assembly: AssemblyVersion("1.0.1.6")]
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[assembly: AssemblyVersion("1.0.1.7")]
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#if DEBUG
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[assembly: AssemblyConfiguration("Debug")]
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