axiosengine/axios/Engine/Gleed2D/RectangleItem.cs

37 lines
942 B
C#
Raw Normal View History

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FarseerPhysics.Dynamics;
using FarseerPhysics.Common;
using FarseerPhysics.SamplesFramework;
using FarseerPhysics.Factories;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
2012-05-12 22:54:30 +00:00
namespace Axios.Engine.Gleed2D
{
public partial class RectangleItem : Item
{
public float Width;
public float Height;
public Color FillColor;
Body _body;
public RectangleItem()
{
}
public override void load(ContentManager cm, World world, ref Dictionary<string, Texture2D> cache)
{
base.load(cm, world, ref cache);
_body = BodyFactory.CreateRectangle(world, Width, Height, 1f);
_body.Position = Position;
_body.UserData = this;
}
}
}