This repo is designed to be testbed/workbench in showing usage and intergration example of libraries like Box2D.XNA and Farseer. (Obviously Box2D.XNA and Farseer both provide an implmentation of Box2D - but I think it would be useful to see examples of both)
Here is a list of examples and what they show. You will need the fnalibs and extract to the binary directory otherwise an exception will get thrown in Game.cs in its constructor.
This is showing the absolute minimium to get a running game window with FNA. The game window is merely the iconic cornflower blue background windowed.
This is FNA, an XNA4 reimplementation that focuses solely on developing a fully accurate XNA4 runtime for the desktop.
Project Website: http://fna-xna.github.io/
FNA is released under the Microsoft Public License. See LICENSE for details.
FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license. See lzxdecoder.LICENSE for details.
FNA uses code from the unxwb project, specially released under the MonoGame project license. See unxwb.LICENSE for details.
FNA uses code from the Mono.Xna project, released under the MIT license. See monoxna.LICENSE for details.
Documentation for FNA can be found on the FNA wiki:
Found an issue?
Issues and patches can be reported via GitHub: