axiosengine/axios/Engine
Nathan Adams e86a1f887c Removing uneeded Game Screen check
Adding SplitFlat that takes in offsets
2012-05-05 23:18:31 -05:00
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Data + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
Extensions Removing uneeded Game Screen check 2012-05-05 23:18:31 -05:00
File + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
Interfaces Adding code for mouse handling 2012-04-17 22:07:51 -05:00
Log + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
Structures + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
UI Adding code for mouse handling 2012-04-17 22:07:51 -05:00
AxiosBreakableGameObject.cs + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
AxiosEvents.cs Updating more code 2012-04-17 22:21:33 -05:00
AxiosGameObject.cs More progress in updating the GSM 2012-04-15 19:17:34 -05:00
AxiosGameScreen.cs Initial tests are looking good, cursor seems to be the only thing that doesn't work. 2012-04-17 23:34:46 -05:00
AxiosTimer.cs Merge with axios-newgsm 2012-04-28 22:04:40 -05:00
BreakableAxiosGameObject.cs Adding initial files 2012-03-19 18:57:59 -05:00
ComplexAxiosGameObject.cs Adding initial files 2012-03-19 18:57:59 -05:00
DrawableAxiosGameObject.cs + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
DrawableBreakableAxiosGameObject.cs Adding initial files 2012-03-19 18:57:59 -05:00
SimpleAxiosGameObject.cs + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
SimpleDrawableAxiosGameObject.cs + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00
Singleton.cs + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: 2012-03-24 18:06:51 -05:00