4057123b6e
--HG-- branch : axios-newgsm
58 lines
1.9 KiB
C#
58 lines
1.9 KiB
C#
using System;
|
|
using System.Globalization;
|
|
using Microsoft.Xna.Framework;
|
|
using GameStateManagement;
|
|
|
|
namespace FarseerPhysics.SamplesFramework
|
|
{
|
|
/// <summary>
|
|
/// Displays the FPS
|
|
/// </summary>
|
|
public class FrameRateCounter : DrawableGameComponent
|
|
{
|
|
private TimeSpan _elapsedTime = TimeSpan.Zero;
|
|
private NumberFormatInfo _format;
|
|
private int _frameCounter;
|
|
private int _frameRate;
|
|
private Vector2 _position;
|
|
private ScreenManager _screenManager;
|
|
|
|
public FrameRateCounter(ScreenManager screenManager)
|
|
: base(screenManager.Game)
|
|
{
|
|
_screenManager = screenManager;
|
|
_format = new NumberFormatInfo();
|
|
_format.NumberDecimalSeparator = ".";
|
|
#if XBOX
|
|
_position = new Vector2(55, 35);
|
|
#else
|
|
_position = new Vector2(30, 25);
|
|
#endif
|
|
}
|
|
|
|
public override void Update(GameTime gameTime)
|
|
{
|
|
_elapsedTime += gameTime.ElapsedGameTime;
|
|
|
|
if (_elapsedTime <= TimeSpan.FromSeconds(1)) return;
|
|
|
|
_elapsedTime -= TimeSpan.FromSeconds(1);
|
|
_frameRate = _frameCounter;
|
|
_frameCounter = 0;
|
|
}
|
|
|
|
public override void Draw(GameTime gameTime)
|
|
{
|
|
_frameCounter++;
|
|
|
|
string fps = string.Format(_format, "{0} fps", _frameRate);
|
|
|
|
_screenManager.SpriteBatch.Begin();
|
|
_screenManager.SpriteBatch.DrawString(_screenManager.Fonts.FrameRateCounterFont, fps,
|
|
_position + Vector2.One, Color.Black);
|
|
_screenManager.SpriteBatch.DrawString(_screenManager.Fonts.FrameRateCounterFont, fps,
|
|
_position, Color.White);
|
|
_screenManager.SpriteBatch.End();
|
|
}
|
|
}
|
|
} |