Nathan Adams ba49c70a91 Adding mono project
adding game services static class to make it easier to access graphics device
adding axiosengine factory with extension to create texture from list of textures
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Axios Engine

Axios Engine is an open source 2D XNA Game Engine.

Mission Statement

To create an open source game engine that thrives on simplicity without sacrificing usability.

Supported Platforms

  • Windows 7
  • Windows Phone 7
  • Xbox 360

Documentation

Official wiki: http://wiki.axiosengine.com/

Build Instructions

Open the solution and hit build. DLLs for each platform will be put into the "Combined" folder.

Where can I download pre-built DLLs?

Official versions can be downloaded here:

 https://srchub.org/p/axiosengine/downloads/

Of course you can always build from source from:

 https://srchub.org/hg/axiosengine

Authors

General questions/comments/concerns can be directed at:

Nathan Adams - adamsna[at]datanethost.net

Contributors:

Bret Deasy

Axios - See Axios License.txt

  • Written by Nathan Adams and released under the Apache License

Farseer - See Farseer License.txt

 http://farseerphysics.codeplex.com/

Glee2D - See Glee2D.License.txt

 http://gleed2d.codeplex.com/

XNACC - See XNACC.License.txt

 http://xnacc.codeplex.com/

Portions of this product are (C) 2009-2011 JRTwine Software, LLC

Prompt Factory - By Blaze Phoenix http://stackoverflow.com/a/17260476/195722

Description
AxiosEngine - XNA/Monogame Game Engine
Readme 758 KiB
2015-01-04 22:40:19 +00:00
Languages
C# 100%