axiosengine/README
Nathan Adams ba49c70a91 Adding mono project
adding game services static class to make it easier to access graphics device
adding axiosengine factory with extension to create texture from list of textures
2014-11-30 11:50:21 -06:00

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Axios Engine
============
Axios Engine is an open source 2D XNA Game Engine.
Mission Statement
-----------------
To create an open source game engine that thrives on simplicity without sacrificing usability.
Supported Platforms
-------------------
- Windows 7
- Windows Phone 7
- Xbox 360
Documentation
-------------
Official wiki:
http://wiki.axiosengine.com/
Build Instructions
------------------
Open the solution and hit build. DLLs for each platform will be put into the "Combined" folder.
Where can I download pre-built DLLs?
-------------------
Official versions can be downloaded here:
https://srchub.org/p/axiosengine/downloads/
Of course you can always build from source from:
https://srchub.org/hg/axiosengine
Authors
-------
General questions/comments/concerns can be directed at:
Nathan Adams - adamsna[at]datanethost.net
Contributors:
Bret Deasy
Copyright and License Information
---------------------------------
Axios - See Axios License.txt
- Written by Nathan Adams and released under the Apache License
Farseer - See Farseer License.txt
http://farseerphysics.codeplex.com/
Glee2D - See Glee2D.License.txt
http://gleed2d.codeplex.com/
XNACC - See XNACC.License.txt
http://xnacc.codeplex.com/
Portions of this product are (C) 2009-2011 JRTwine Software, LLC
Prompt Factory - By Blaze Phoenix
http://stackoverflow.com/a/17260476/195722
Game Services - See Game.Services.License.txt
http://roy-t.nl/index.php/2010/08/25/xna-accessing-contentmanager-and-graphicsdevice-anywhere-anytime-the-gameservicecontainer/