axiosengine/axios/Common/FixedArray.cs
2012-03-19 18:57:59 -05:00

227 lines
6.6 KiB
C#

/*
* Farseer Physics Engine based on Box2D.XNA port:
* Copyright (c) 2010 Ian Qvist
*
* Box2D.XNA port of Box2D:
* Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler
*
* Original source Box2D:
* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
using System;
namespace FarseerPhysics.Common
{
public struct FixedArray2<T>
{
private T _value0;
private T _value1;
public T this[int index]
{
get
{
switch (index)
{
case 0:
return _value0;
case 1:
return _value1;
default:
throw new IndexOutOfRangeException();
}
}
set
{
switch (index)
{
case 0:
_value0 = value;
break;
case 1:
_value1 = value;
break;
default:
throw new IndexOutOfRangeException();
}
}
}
}
public struct FixedArray3<T>
{
private T _value0;
private T _value1;
private T _value2;
public T this[int index]
{
get
{
switch (index)
{
case 0:
return _value0;
case 1:
return _value1;
case 2:
return _value2;
default:
throw new IndexOutOfRangeException();
}
}
set
{
switch (index)
{
case 0:
_value0 = value;
break;
case 1:
_value1 = value;
break;
case 2:
_value2 = value;
break;
default:
throw new IndexOutOfRangeException();
}
}
}
}
public struct FixedArray4<T>
{
private T _value0;
private T _value1;
private T _value2;
private T _value3;
public T this[int index]
{
get
{
switch (index)
{
case 0:
return _value0;
case 1:
return _value1;
case 2:
return _value2;
case 3:
return _value3;
default:
throw new IndexOutOfRangeException();
}
}
set
{
switch (index)
{
case 0:
_value0 = value;
break;
case 1:
_value1 = value;
break;
case 2:
_value2 = value;
break;
case 3:
_value3 = value;
break;
default:
throw new IndexOutOfRangeException();
}
}
}
}
public struct FixedArray8<T>
{
private T _value0;
private T _value1;
private T _value2;
private T _value3;
private T _value4;
private T _value5;
private T _value6;
private T _value7;
public T this[int index]
{
get
{
switch (index)
{
case 0:
return _value0;
case 1:
return _value1;
case 2:
return _value2;
case 3:
return _value3;
case 4:
return _value4;
case 5:
return _value5;
case 6:
return _value6;
case 7:
return _value7;
default:
throw new IndexOutOfRangeException();
}
}
set
{
switch (index)
{
case 0:
_value0 = value;
break;
case 1:
_value1 = value;
break;
case 2:
_value2 = value;
break;
case 3:
_value3 = value;
break;
case 4:
_value4 = value;
break;
case 5:
_value5 = value;
break;
case 6:
_value6 = value;
break;
case 7:
_value7 = value;
break;
default:
throw new IndexOutOfRangeException();
}
}
}
}
}