2cbd7a4910
+ * - Fixing UI collision with mouse pointer + * - Adding AxiosRectangle and AxiosPoint classes
40 lines
1.5 KiB
C#
40 lines
1.5 KiB
C#
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Axios Engine")]
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[assembly: AssemblyProduct("Axios")]
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[assembly: AssemblyDescription("XNA 2D Game Engine")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyCopyright("Copyright © 2012 - Nathan Adams")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type. Only Windows
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// assemblies support COM.
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[assembly: ComVisible(false)]
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// On Windows, the following GUID is for the ID of the typelib if this
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// project is exposed to COM. On other platforms, it unique identifies the
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// title storage container when deploying this assembly to the device.
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[assembly: Guid("c5288362-176b-4b45-a378-ae5ce3ce37f7")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("1.0.1.1")]
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#if DEBUG
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[assembly: AssemblyConfiguration("Debug")]
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#else
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[assembly: AssemblyConfiguration("Release")]
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#endif |