Commit Graph

21 Commits (b6e6744a88c2ad05cd4a4690f621bbaaed487497)

Author SHA1 Message Date
Nathan Adams b6e6744a88 Adding extension for rectangleitem to get position in Farseer units ( getSimPosition )
Adding extension for vector2 to convert back and forth between sim and display units
2015-01-01 14:36:46 -06:00
Nathan Adams 67ab74899f Removing cache from Gleed2D as ContentManager automatically does this
Adding cache
Adding XOR Shift random class
2014-12-30 22:07:05 -06:00
Nathan Adams dfea1994f0 * 1.0.1.9 - 5/20/2013
* - Adding mono support
 *
 * 1.0.1.10 - 11/29/2014
 * - Adding prompt factory class to generate a Final Fantasy type text prompt
 * - Updating Gleed2D support to work with latest version of Gleed2D
2014-11-29 17:16:46 -06:00
Nathan Adams 1b5f1bfaf9 Adding new extensions 2013-01-02 17:08:15 -06:00
Nathan Adams 4c7c9e6d61 * - Adding Factory for Texture2D to create from a list (ie lay a list of texture2D row by row)
* - Adding AddScreen method to ScreenManager to make the PlayerIndex optional (default of PlayerIndex.One)
2012-08-02 20:59:41 -05:00
Nathan Adams 575f1523a2 + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via
+ * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
+ * be overwritten in each screen
+ * - Adding output to tcc console command to signal if it was disabled/enabled
+ * - Adding DegreeToRadian/RadianToDegree double extensions
2012-06-16 17:30:09 -05:00
Nathan Adams 4ba6fd89ee + * - Adding rotation to DrawableAxiosGameObject
+ * - Adding InputState extensions to test for input agaisnt Player One
2012-06-03 15:39:11 -05:00
Nathan Adams 13857f324d Adding AxiosCommandConsole for easy intergration with AxiosGameScreens
Adding the ability to get the InputState object from the ScreenManager

--HG--
branch : xnacc-integration
2012-05-26 18:50:49 -05:00
Nathan Adams 1c897e7530 Starting the integration for XNACC
--HG--
branch : xnacc-integration
2012-05-26 18:26:46 -05:00
Nathan Adams 2ffb70d9fc Changing location of GetTexture to extensions 2012-05-18 21:35:58 -05:00
Nathan Adams 6016693851 + * - Adding an extension to determine what side the objects collided on
+ * - Correcting misspelling of Extensions in String and Texture2D
2012-05-16 22:04:03 -05:00
Nathan Adams f57659e2e1 Modfying draw method in AxiosGameScreen to draw Gleed2D textures 2012-05-12 22:02:23 -05:00
Nathan Adams 70f01f3b8e Correcting naming issue with Gleed2D (again) 2012-05-12 17:53:20 -05:00
Nathan Adams 44cb32048d Adding license for Glee2D
Adding support for Glee2D
2012-05-07 22:20:22 -05:00
Nathan Adams e2624fe638 Adding support for Glee2D 2012-05-07 18:23:03 -05:00
nathan@daedalus bf3950b0c5 Initial tests are looking good, cursor seems to be the only thing that doesn't work.
Tested with Axios Tennis and the new menu looks pretty slick.

--HG--
branch : axios-newgsm
2012-04-17 23:34:46 -05:00
nathan@daedalus 4057123b6e Branching starting code for the new GSM
--HG--
branch : axios-newgsm
2012-04-12 22:09:49 -05:00
nathan@daedalus 1d8e6f1493 Adding support for intersecting a floating point rectangle 2012-03-23 23:21:26 -05:00
nathan@daedalus f4b91c0fc3 Adding support for a rectangle class that uses floats instead of ints 2012-03-23 22:19:58 -05:00
nathan@daedalus 4755ff6b87 Adding checks for if objects get deleted too fast
Fixing post-build event to create combined directory
2012-03-19 20:33:25 -05:00
nathan@daedalus 5bdc5db408 Adding initial files 2012-03-19 18:57:59 -05:00