Modfying draw method in AxiosGameScreen to draw Gleed2D textures
This commit is contained in:
@@ -25,7 +25,7 @@ namespace Axios.Engine.Gleed2D
|
||||
/// <summary>
|
||||
/// The item's scale factor.
|
||||
/// </summary>
|
||||
public float Scale;
|
||||
public Vector2 Scale;
|
||||
|
||||
/// <summary>
|
||||
/// The color to tint the item's texture with (use white for no tint).
|
||||
|
Reference in New Issue
Block a user