Adding support to load a Gleed2D level from a stream
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@@ -73,6 +73,7 @@
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* - Splitting the code for Gleed2D into seperate files
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* - Adding a cache for loading in textures for Gleed2D
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* - Adding GetStream(FileMode) to get the stream of a file
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* - Adding support to load a Gleed2D level from a stream
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*
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*/
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