Adding support to load a Gleed2D level from a stream

This commit is contained in:
Nathan Adams
2012-05-12 18:49:22 -05:00
parent e74c663c02
commit d14f65d779
2 changed files with 22 additions and 5 deletions

View File

@@ -73,6 +73,7 @@
* - Splitting the code for Gleed2D into seperate files
* - Adding a cache for loading in textures for Gleed2D
* - Adding GetStream(FileMode) to get the stream of a file
* - Adding support to load a Gleed2D level from a stream
*
*/