Taking out an assert in Farseer
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@@ -1096,7 +1096,7 @@ namespace FarseerPhysics.Dynamics
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BodyType typeA = bA.BodyType;
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BodyType typeB = bB.BodyType;
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Debug.Assert(typeA == BodyType.Dynamic || typeB == BodyType.Dynamic);
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//Debug.Assert(typeA == BodyType.Dynamic || typeB == BodyType.Dynamic);
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bool awakeA = bA.Awake && typeA != BodyType.Static;
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bool awakeB = bB.Awake && typeB != BodyType.Static;
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