Initial tests are looking good, cursor seems to be the only thing that doesn't work.

Tested with Axios Tennis and the new menu looks pretty slick.

--HG--
branch : axios-newgsm
This commit is contained in:
nathan@daedalus
2012-04-17 23:34:46 -05:00
parent 7cc7e9130c
commit bf3950b0c5
16 changed files with 107 additions and 48 deletions

View File

@@ -242,7 +242,6 @@
<Compile Include="ScreenSystem\GameScreen.cs" />
<Compile Include="ScreenSystem\IDemoScreen.cs" />
<Compile Include="ScreenSystem\InputAction.cs" />
<Compile Include="ScreenSystem\InputHelper.cs" />
<Compile Include="Engine\AxiosGameScreen.cs" />
<Compile Include="ScreenSystem\InputState.cs" />
<Compile Include="ScreenSystem\IScreenFactory.cs" />
@@ -274,7 +273,7 @@
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<PropertyGroup>
<PostBuildEvent>if not exist "$(TargetPath)" ..\..\Combined mkdir "$(TargetPath)" ..\..\Combined
<PostBuildEvent>if not exist "$(TargeDir)"..\..\Combined mkdir "$(TargetDir)"..\..\Combined
copy "$(TargetPath)" ..\..\Combined</PostBuildEvent>
</PropertyGroup>
<!--