Adding option to use second precision instead of milliosecond
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@@ -119,6 +119,9 @@
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* - Adding extension to mousestate (Position) to get a Vector2 object of the position
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* - Added MouseAimVector to AGS - this allows you to get a vector to "shoot" with (realtive to the mouse and another object) a LinearVelocity in Farseer
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*
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* 1.0.1.8 - 1/12/2012
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* - Adding UseSecondStep flag in PhysicsGameScreen (default false)
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*
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*/
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#endregion
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