+ * - Adding rotation to DrawableAxiosGameObject
+ * - Adding InputState extensions to test for input agaisnt Player One
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@@ -473,7 +473,6 @@ namespace GameStateManagement
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}
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}
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/// <summary>
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/// Helper for checking if a button was pressed during this update.
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/// The controllingPlayer parameter specifies which player to read input for.
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@@ -501,7 +500,6 @@ namespace GameStateManagement
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}
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}
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/// <summary>
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/// Helper for checking if a key was newly pressed during this update. The
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/// controllingPlayer parameter specifies which player to read input for.
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@@ -552,7 +550,6 @@ namespace GameStateManagement
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}
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}
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/// <summary>
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/// Helper for checking if a button was newly pressed during this update.
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/// The controllingPlayer parameter specifies which player to read input for.
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