Adding code for mouse handling

--HG--
branch : axios-newgsm
This commit is contained in:
nathan@daedalus
2012-04-17 22:07:51 -05:00
parent 2277056e6b
commit 494a128094
6 changed files with 125 additions and 20 deletions

View File

@@ -1,5 +1,6 @@
using FarseerPhysics.SamplesFramework;
using Microsoft.Xna.Framework;
using GameStateManagement;
namespace Axios.Engine.Interfaces
@@ -8,8 +9,8 @@ namespace Axios.Engine.Interfaces
{
void Update(AxiosGameScreen gameScreen, GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen);
void LoadContent(AxiosGameScreen gameScreen);
void HandleInput(AxiosGameScreen gameScreen, InputHelper input, GameTime gameTime);
void HandleCursor(AxiosGameScreen gameScreen, InputHelper input);
void HandleInput(AxiosGameScreen gameScreen, InputState input, GameTime gameTime);
void HandleCursor(AxiosGameScreen gameScreen, InputState input);
void UnloadContent(AxiosGameScreen gameScreen);
}
}