Adding checks for if objects get deleted too fast
Fixing post-build event to create combined directory
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@@ -258,7 +258,8 @@
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(TargetPath)" ..\..\Combined</PostBuildEvent>
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<PostBuildEvent>if not exist "$(TargetPath)" ..\..\Combined mkdir "$(TargetPath)" ..\..\Combined
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copy "$(TargetPath)" ..\..\Combined</PostBuildEvent>
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</PropertyGroup>
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<!--
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To modify your build process, add your task inside one of the targets below and uncomment it.
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