* - Starting work on AxiosCSV
* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties) * - Passing Layer to Items in Glee2D library * - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
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		@@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using Axios.Engine.File;
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namespace Axios.Engine.Data
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@@ -10,5 +10,12 @@ namespace Axios.Engine.Data
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        {
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            _file = file;
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        }
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        public List<Dictionary<string, string>> GetData()
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        {
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            List<Dictionary<string, string>> ret = new List<Dictionary<string, string>>();
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            return ret;
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        }
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    }
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}
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