* - Starting work on AxiosCSV
* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties) * - Passing Layer to Items in Glee2D library * - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
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@@ -464,6 +464,10 @@ namespace Axios.Engine
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return true;
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}
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public virtual bool LoadTextureItem(TextureItem textureitem)
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{
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return true;
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}
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}
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}
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