Taking out hard coded debug statements
Adding field to allow/disallow automated mouse joints
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@@ -18,6 +18,13 @@ namespace Axios.Engine
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public bool ApplyConstantVelocity = false;
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public Vector2 ConstantVelocity;
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private bool _allowmousejoint = false;
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public bool AllowAutomaticMouseJoint
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{
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get { return _allowmousejoint; }
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set { _allowmousejoint = value; }
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}
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public SimpleAxiosGameObject()
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{
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AxiosLog.Instance.AddLine("[Axios Engine] - Creating SimpleAxiosGameObject " + Name, LoggingFlag.DEBUG);
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