Fixing axios log flag detection
Adding dispose methods to AxiosFile objects Adding extended log to AxiosLog Fixing issue in CommandConsole where the first line would not be displayed Adding commands to commandconsole
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@@ -247,6 +247,8 @@ namespace GameStateManagement
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/// </summary>
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public virtual void Unload() { }
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public virtual void ReActivate() { }
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/// <summary>
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/// Allows the screen to run logic, such as updating the transition position.
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@@ -225,6 +225,8 @@ namespace GameStateManagement
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// give it a chance to handle input.
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if (!otherScreenHasFocus)
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{
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// The default implementation of screens aren't aware that it's
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// being woke up
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input.ShowCursor = screen.HasCursor;
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input.EnableVirtualStick = screen.HasVirtualStick;
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screen.HandleInput(gameTime, input);
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