axiosengine/axios/Engine/Interfaces/IAxiosGameObject.cs

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using FarseerPhysics.SamplesFramework;
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using Microsoft.Xna.Framework;
using GameStateManagement;
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namespace Axios.Engine.Interfaces
{
interface IAxiosGameObject
{
void Update(AxiosGameScreen gameScreen, GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen);
void LoadContent(AxiosGameScreen gameScreen);
void HandleInput(AxiosGameScreen gameScreen, InputState input, GameTime gameTime);
void HandleCursor(AxiosGameScreen gameScreen, InputState input);
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void UnloadContent(AxiosGameScreen gameScreen);
}
}