axiosengine/axios/Dynamics/TimeStep.cs

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2012-03-19 23:57:59 +00:00
/*
* Box2D.XNA port of Box2D:
* Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler
*
* Original source Box2D:
* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
namespace FarseerPhysics.Dynamics
{
/// <summary>
/// This is an internal structure.
/// </summary>
public struct TimeStep
{
/// <summary>
/// Time step (Delta time)
/// </summary>
public float dt;
/// <summary>
/// dt * inv_dt0
/// </summary>
public float dtRatio;
/// <summary>
/// Inverse time step (0 if dt == 0).
/// </summary>
public float inv_dt;
}
}