227 lines
6.6 KiB
C#
227 lines
6.6 KiB
C#
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/*
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* Farseer Physics Engine based on Box2D.XNA port:
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* Copyright (c) 2010 Ian Qvist
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*
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* Box2D.XNA port of Box2D:
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* Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler
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*
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* Original source Box2D:
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* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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using System;
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namespace FarseerPhysics.Common
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{
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public struct FixedArray2<T>
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{
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private T _value0;
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private T _value1;
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public T this[int index]
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{
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get
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{
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switch (index)
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{
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case 0:
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return _value0;
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case 1:
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return _value1;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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set
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{
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switch (index)
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{
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case 0:
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_value0 = value;
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break;
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case 1:
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_value1 = value;
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break;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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}
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}
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public struct FixedArray3<T>
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{
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private T _value0;
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private T _value1;
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private T _value2;
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public T this[int index]
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{
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get
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{
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switch (index)
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{
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case 0:
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return _value0;
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case 1:
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return _value1;
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case 2:
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return _value2;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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set
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{
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switch (index)
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{
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case 0:
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_value0 = value;
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break;
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case 1:
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_value1 = value;
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break;
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case 2:
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_value2 = value;
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break;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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}
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}
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public struct FixedArray4<T>
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{
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private T _value0;
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private T _value1;
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private T _value2;
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private T _value3;
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public T this[int index]
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{
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get
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{
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switch (index)
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{
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case 0:
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return _value0;
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case 1:
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return _value1;
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case 2:
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return _value2;
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case 3:
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return _value3;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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set
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{
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switch (index)
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{
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case 0:
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_value0 = value;
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break;
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case 1:
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_value1 = value;
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break;
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case 2:
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_value2 = value;
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break;
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case 3:
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_value3 = value;
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break;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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}
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}
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public struct FixedArray8<T>
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{
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private T _value0;
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private T _value1;
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private T _value2;
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private T _value3;
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private T _value4;
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private T _value5;
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private T _value6;
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private T _value7;
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public T this[int index]
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{
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get
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{
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switch (index)
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{
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case 0:
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return _value0;
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case 1:
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return _value1;
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case 2:
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return _value2;
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case 3:
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return _value3;
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case 4:
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return _value4;
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case 5:
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return _value5;
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case 6:
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return _value6;
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case 7:
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return _value7;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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set
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{
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switch (index)
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{
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case 0:
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_value0 = value;
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break;
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case 1:
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_value1 = value;
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break;
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case 2:
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_value2 = value;
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break;
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case 3:
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_value3 = value;
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break;
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case 4:
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_value4 = value;
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break;
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case 5:
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_value5 = value;
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break;
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case 6:
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_value6 = value;
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break;
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case 7:
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_value7 = value;
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break;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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}
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}
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}
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