23 lines
556 B
C#
23 lines
556 B
C#
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace FarseerPhysics.SamplesFramework
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{
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public struct Sprite
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{
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public Vector2 Origin;
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public Texture2D Texture;
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public Sprite(Texture2D texture, Vector2 origin)
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{
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this.Texture = texture;
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this.Origin = origin;
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}
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public Sprite(Texture2D sprite)
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{
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Texture = sprite;
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Origin = new Vector2(sprite.Width / 2f, sprite.Height / 2f);
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}
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}
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}
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