axiosengine/axios/Engine/Extensions/RectangleItemProperties.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Gleed2D.InGame;
using FarseerPhysics.SamplesFramework;
namespace Axios.Engine.Extensions
{
public static class AxiosExtensions_RectangleItemProperties
{
public static Vector2 getSimPosition(this RectangleItemProperties prop)
{
Vector2 pos = ConvertUnits.ToSimUnits(prop.Position);
pos.X += ConvertUnits.ToSimUnits(prop.Width / 2);
pos.Y += ConvertUnits.ToSimUnits(prop.Height / 2);
return pos;
}
public static Vector2 getCenter(this RectangleItemProperties prop)
{
return prop.getSimPosition() / ConvertUnits.ToSimUnits(2);
}
}
}